Theoretical and Natural Science

- The Open Access Proceedings Series for Conferences


Theoretical and Natural Science

Vol. 8, 13 November 2023


Open Access | Article

Relation between Internet Gaming Addiction and mental issues in Chinese young adults

Zerui Li * 1
1 University of Birmingham

* Author to whom correspondence should be addressed.

Advances in Humanities Research, Vol. 8, 1-6
Published 13 November 2023. © 2023 The Author(s). Published by EWA Publishing
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Citation Zerui Li. Relation between Internet Gaming Addiction and mental issues in Chinese young adults. TNS (2023) Vol. 8: 1-6. DOI: 10.54254/2753-8818/8/20240351.

Abstract

The rising dependency on video games is increasingly posing substantial social and therapeutic challenges and can be diagnosed as a disease. Extensive research in the past has explored the relationship between game addiction and various mental problems, but there is limited research in this area in China’s cultural environment. This study explored the impact of depression, aggression, and perceived stress on Internet Gaming Disorder (IGD) among young adults in China with Spearman analysis and multiple linear regression. This paper hopes to contribute to solving the increasingly common IGD (Internet gaming addiction). Findings revealed a positive correlation between depression, aggression, and IGD, with both depression and aggression serving as significant predictors. Yet, there wasn’t a significant correlation between perceived stress and IGD. The model elucidates 20.5% of the variance in gaming dependency, underscoring the multifaceted nature of IGD and hinting at the presence of a myriad of other contributing determinants. These results underscore the importance of considering mental health in identifying and addressing IGD, while also highlighting the need for further research, particularly regarding cultural differences in stress coping mechanisms and deciding the causal relationship between mental issues and IGD.

Keywords

Video game use, mental health, depression, perceived stress, aggression

References

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Data Availability

The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.

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Volume Title
Proceedings of the 2nd International Conference on Modern Medicine and Global Health
ISBN (Print)
978-1-83558-111-7
ISBN (Online)
978-1-83558-112-4
Published Date
13 November 2023
Series
Theoretical and Natural Science
ISSN (Print)
2753-8818
ISSN (Online)
2753-8826
DOI
10.54254/2753-8818/8/20240351
Copyright
© 2023 The Author(s)
Open Access
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited

Copyright © 2023 EWA Publishing. Unless Otherwise Stated